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- # QStat configuration file
- #
- # See qstat documentation (qstatdoc.html) for instructions
- # http://www.qstat.org
-
- gametype SOF2S new extend Q3S
- name = Soldier of Fortune 2
- default port = 20100
- template var = SOLDIEROFFORTUNE2
- game rule = gametype
- end
-
- # SOF2 public master: master.sof2.ravensoft.com
- # The 2003 protocol is for SOF2 1.01
- gametype SOF2M new extend Q3M
- name = SOF2 Master
- default port = 20110
- template var = SOF2MASTER
- master protocol = 2003
- master query = SOF2FULL
- master for gametype = sof2s
- end
-
- # The 2002 protocol is for SOF2 1.0
- gametype SOF2M1.0 new extend SOF2M
- name = SOF2 Master (1.0)
- master protocol = 2002
- end
-
- gametype CRS new extend GPS
- name = Command and Conquer: Renegade
- default port = 25300
- template var = CNCRENEGADE
- game rule = gametype
- end
-
- # MOHAA supports two status protocols, Gamespy and Quake 3.
- # Seems like servers support one or the other, but not both at the same time.
- # The Gamespy protocol returns player name, frags, ping, and deaths.
- gametype MAS new extend GPS
- name = Medal of Honor: Allied Assault
- default port = 12300
- template var = MOHALLIEDASSAULT
- game rule = gametype
- end
-
- # MOHAA support for the Q3 protocol is broken and more limited. The
- # response to "getinfo" does not include the current and max players
- # (they're always zero). The response to "getstatus" has the correct
- # current and max players, but only reports player name and ping.
- # If -R or -P options are specified, then both "getinfo" and "getstatus"
- # are sent. Otherwise only "getinfo" is sent.
- gametype MAQS new extend Q3S
- name = Medal of Honor: Allied Assault (Q)
- default port = 12300
- template var = MOHALLIEDASSAULT
- game rule = gametype
- status packet = \xff\xff\xff\xff\x02getinfo\n
- status2 packet = \xff\xff\xff\xff\x02getstatus\n
- end
-
- # Half-Life supports a Quake 2 style status protocol, but only for
- # basic status, there's no player or extended rule information. The
- # server rule names are different from HLS.
- gametype HLQS new extend Q2S
- name = Half-Life
- template var = HALFLIFE
- default port = 27015
- game rule = gamedir
- status packet = \xff\xff\xff\xffinfostring\x00
- end
-
-